![]() NameĢ0% increased Attack Speed while you have Fortify The minor nodes grant increased armour and evasion rating across the board to further bolster his survivability. He bolsters his own defenses with Fortify, including the ability to permanently Fortify himself, or gains a burst of Adrenaline at low life for increased damage and defenses. It is a mixture of defensive/offensive and support class who can act as a tank for his party by debuffing enemies through taunts and impale, buffing his allies with enhanced Banners, or Intimidate enemies to reduce their defenses. The Champion is an Ascendancy class for Duelists. Gain a Challenger Charge when you Kill an Enemy while in Sand StanceĢ% more Attack and Movement Speed per Challenger Charge Maximum Chance to Block Spell Damage is equal to Maximum Chance to Block Attack DamageĢ5% chance to gain a Challenger Charge when you Hit a Rare or Unique Enemy while in Blood Stance +4% to maximum Chance to Block Attack DamageĬhance to Block Spell Damage is equal to Chance to Block Attack Damage +1% Chance to Block Attack Damage for each time you've Blocked in the past 10 secondsĨ0% increased Physical Damage if you've Blocked Damage from a Unique Enemy in the past 10 seconds +8% Chance to Block Attack Damage if you were Damaged by a Hit RecentlyĨ% increased Physical Damage for each time you've Blocked in the past 10 seconds Nameīleeding Enemies you Kill Explode, dealing 10% ofĢ5% chance to Blind with Hits against Bleeding EnemiesĪttacks Maim on Hit against Bleeding EnemiesĮnemies Maimed by you take 10% increased Physical DamageĪttacks have 50% chance to cause BleedingĢ5% chance to gain a Frenzy Charge on Kill with Main HandĢ5% chance to gain an Endurance Charge on Kill with Off Handġ0% more Physical Damage while at maximum Frenzy Chargesġ0% reduced Physical Damage taken while at maximum Endurance Charges The class also covers dual wielding and Blood Stance and Sand Stance bonuses. It covers two primary niches, one which is focused around maximizing block effectiveness, and another which enhances bleed with auxillary effects. It is an Ascendancy class with a mixture of speed, power, and protection, revolving around certain stats. The Gladiator is an Ascendancy class for Duelists. Your Maximum Endurance Charges is equal to your Maximum Frenzy Charges Life Leech effects are not removed when Unreserved Life is Filledġ00% increased Maximum Recovery per Life Leechĥ% increased Area of Effect per Enemy killed recently, up to 50%ĭeal up to 15% more Melee Damage to Enemies, based on proximity You are Unaffected by Bleeding while LeechingĢ0% increased Attack Speed while Leeching Nearby Enemies have -30% to Critical Strike MultiplierĢ0% more Damage with Hits and Ailments against Unique Enemiesġ0% more Damage if you've Killed RecentlyĢ0% of Overkill Damage is Leeched as Life +10% to Critical Strike Multiplier per Nearby Enemy, up to +100% Kill Enemies that have 20% or lower Life when Hit by your Skillsīase Critical Strike Chance for Attacks with Weapons is 8% Gain 10% increased Attack Speed for 20 seconds when you Kill a Rare or Unique Enemy Gain 10% increased Movement Speed for 20 seconds when you Kill an Enemy He also possesses bonuses towards area of effect and critical strike attack builds, as well as Masterful Form for maximizing frenzy and endurance charges. He is a effective boss killer with Headsman and Bane of Legends and gains access to defensive bonuses involving life leech, including the ability to leech beyond his maximum health pool with Brutal Fervour. It is a offense oriented class based around attacks. The Slayer is an Ascendancy class for Duelists. The Duelist is a daunting foe, and his reputation as a ruthless killer is well deserved. His highly honed reflexes give him a cat-like ability to dodge and parry incoming attacks, be they arrows or axe swings. His powerful arms can draw the strings of the heaviest and most lethal longbows. ![]() He can effectively use a shield, but is equally comfortable slashing away with a powerful two-hander or fighting with weapons in both hands. The Duelist is Path of Exile's strength/dexterity hybrid class, making him unmatched at dealing and avoiding damage. Classĭuelists can specialise into one of these three Ascendancy classes: Slayer, Gladiator, Champion. There are 19 Ascendancy classes, each with its own additional Ascendancy Skill Tree to master. Upon completing the Lord's Labyrinth for the first time, you can pick an Ascendancy class from one of the three available for your class. Path of Exile has seven classes: Marauder, Duelist, Ranger, Shadow, Witch, Templar, and Scion. PoE Best Class and Skill Ranked Path of Exile Classes Payment: PayPal, Skrill, Cryptocurrencies.Ģ. ![]() ![]()
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